Space Defender

Overview

I created a space shooting game using Unity2D. This game was part of the Complete C# Unity Game Developer 2D course by the GameDev.tv. This project gave me experience using C# scripts and the Unity2D platform. I learned how to apply C# scripts to different prefabs, build canvases for different screens, and intertwine all elements of the game together.

Start Screen:

Game Screen:

End Screen:

Check out the game here: Space Defender